transparency
Posted: Tue May 21, 2013 5:10 pm
Hi Eric
One thing I have found is that if you give a texture transparency (say 50%) and then do a save, then close, when you re-open the file, transparency has reverted to 100%.
Same applies to hatches.
A way around this is to convert the texture or hatch to lines, then apply transparency, then group, then save, but this seems to be pretty memory intensive.
On earlier versions I thought you could simply ungroup textures and hatches, but maybe I am mistaken?
Other attributes (like line weight) are saved OK and are retained on reopening.
Ordinary fills and lines are fine and retain transparency.
Cheers - George
One thing I have found is that if you give a texture transparency (say 50%) and then do a save, then close, when you re-open the file, transparency has reverted to 100%.
Same applies to hatches.
A way around this is to convert the texture or hatch to lines, then apply transparency, then group, then save, but this seems to be pretty memory intensive.
On earlier versions I thought you could simply ungroup textures and hatches, but maybe I am mistaken?
Other attributes (like line weight) are saved OK and are retained on reopening.
Ordinary fills and lines are fine and retain transparency.
Cheers - George