Fillet & chamfer again

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debenriver
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Joined: Sat Dec 03, 2011 9:19 pm
Location: Maine USA and Suffolk England
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Fillet & chamfer again

Post by debenriver » Wed Jul 20, 2016 8:45 pm

Hi Eric

The Fillet and Chamfer problem has come back in the new 4.60 build. Only in Cocoa.

See earlier post - problem is exactly the same. Incomplete pallet and a crash.


Cheers -- George :mrgreen:

Eric Pousse
Posts: 655
Joined: Sat Dec 03, 2011 12:31 pm
Location: Tours - France

Re: Fillet & chamfer again

Post by Eric Pousse » Thu Jul 21, 2016 11:31 am

Bonjour George,

And with the Arrows dialog...
This is strange, I fix the bug in the old version of the compiler but it reappears in the new.
Therefore, I will remove this 3 pictures and draw them on the fly which will be better for the Retina (or HD) display.
Like this, I don't have to add 2x pictures for them.
But there is still many other...

Thank you George.
Eric Pousse

Eric Pousse
Posts: 655
Joined: Sat Dec 03, 2011 12:31 pm
Location: Tours - France

Re: Fillet & chamfer again

Post by Eric Pousse » Thu Jul 21, 2016 8:39 pm

George,

A new cocoa version as a package : RealCADD460_cocoa.pkg
to try to submit it to the Mac Apple Store.

The package will install RealCADD in /Applications/ if it doesn't found a previous version elsewhere.
At the first launch, the folders "Scripts", "RealCADD lib" and "Examples" are copied in /Documents/RealCADD/
If you have your own scripts or libraries, you have to put them in this folders.

Thanks for your help, George.
Eric Pousse

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